As title.
Is it possible to to change framerate on the fly while capturing the screen with d3d11screencapturesrc?
If yes, how?
It doesn’t seems to work here
It works if I stop the pipeline and then restart it.
As title.
Is it possible to to change framerate on the fly while capturing the screen with d3d11screencapturesrc?
If yes, how?
It doesn’t seems to work here
It works if I stop the pipeline and then restart it.