in 1.23 we have the new d3d12screencapturesrc but compared to d3d11screencapturesrc it’s missing some properties like “capture-api” “window-handle” “window-capture-mode”
is this by design? or it’s still a work in progress?
in 1.23 we have the new d3d12screencapturesrc but compared to d3d11screencapturesrc it’s missing some properties like “capture-api” “window-handle” “window-capture-mode”
is this by design? or it’s still a work in progress?
WGC (Windows Graphics Capture) API based capture is not implemented in the d3d12 element yet.