Is there any documentation how to build/package Gstreamer for iOS simulator?

I have installed universal framework for iOS, but it supports only physical devices. Is there any documentation available how to build Gstreamer for iOS simulator?

Building for the iOS simulator is not currently possible. You can follow progress in this issue Can't build for iOS simulator using the cross-ios-universal packages (#378) · Issues · GStreamer / cerbero · GitLab .

Thank you for your reply.

I have observed that the config files assumes
X86_64 is for the intel simulator → works on the intel mac simulator
ARM64 is for the actual device

So the configuration is missing for the ARM64 simulator, according to the below file.

# config/ios.config

if target_arch in [Architecture.X86, Architecture.X86_64]:
    ios_platform = ‘iPhoneSimulator’
else:
    ios_platform = ‘iPhoneOS’

I would like to request the maintainers to consider adding this feature. Since intel macs are obsolete now.